CONCEPT: A truly original platform game that uses letters and fonts as its theme and teaches the history and development of typography.
DELIVERY: I do love apps that are uniquely bonkers in their concept and this is one of them. It's essentially one of those silhouette platform games (like Limbo) but with the whole focus being the eviction of language and letters. This theme permeates the actual level design as we'll as composing the various documents that you unlock as you move through the levels.
You control two black points (think full stops that act like marbles) and the aim is simple- reach the end of each level, collecting as much information as possible. The control system can be set to employ tilting the device or a touch screen interface.
The game starts with few simple tutorial levels to acclimatize you with the game mechanics whilst covering the history of language from cave paintings through to Latin etc. As you progress, the origins of some of the most recognisable fonts of all time (Garamond, Comic Sans, Helvetica) are revealed through unlockable documents.
The levels are superbly designed to incorporate the type faces themselves and combined with the atmospheric music, the overall effect of the design is most impressive. With ten levels in total, there's a lot here to enjoy.
LIMITATIONS: Once the gameplay kicks in for real after the tutorial, it's pretty fast paced. The documents unlock but the desire to access them is minimal compared to maintaining your game. Some people may find the actual control system a little difficult to master too.
CONCLUSION: As an app it is remarkable but as a learning tool it is somewhat limited. 3/5
As a part of a study of typography