I first saw augmented reality in action in 2009. This was pre-iPad of course but did take place in the classroom. I often bought small prizes to give away for class competitions and had picked up a pack of Transformers Top Trumps which had AR triggers on some of the cards. These worked with PC software and a webcam but since the class computer didn't have a webcam, I had to bring my laptop in to let the winning student see it in action. We were both suitably blown away!
In 2012, we started using Aurasma with the iPads to augment classroom displays and continue to do so to this day. In the time since then I have incorporated the use of various other AR platforms into my practice including Arloon Geometry in Year 6 maths class (covered in my post last year called Gleaming The Cube) and Quiver AR coloring with FS2 classes.
More recently, I've been experimenting with Blippar as a more versatile AR creation tool including using it to create an augmented flyer that I handed out at both the GESS and BETT Middle East events this year. Here's a little look at some of the great work Blippar are doing in education right now:
I've also been speaking with local AR company Pixelbug who are creating some great augmented colouring concepts. Check out their site for more info and watch out for an interview with the founder coming soon here on iPad Educators.
It was actually the meeting I had at Pixelbug that inspired this post as I started thinking of ways to use some of their AR experiences in different curriculum areas and year groups. It got me thinking about how there are so many AR tools available now and many of them have content that is relevant to more than one area of learning. I’ve seen many lists of AR apps online but never seen a full database grouping the content by subject area. So I figured I’d make one myself.
I chose Google Sheets as the medium for this as the live document can be updated periodically as new apps and content gets released. You can find the link to the database below.